![]() "It was like having a memory of everything that had happened to me in my life show itself to me all at once in the quickest movie you could ever imagine. "I started to feel myself start to feel like I was going to black out, but before I did, my short life flashed before my eyes," said Eason Simone, who was 21 at the time. That's when she experienced something she couldn't explain. Eason Simone thought she was going to drown. As waves crashed over her head and she struggled to breathe, she was horrified to see the lifeguard chatting with someone on the beach, rather than rushing to her rescue. Michele Eason Simone was swimming on the Outer Banks in North Carolina when she felt a rip tide pull her out to sea. No way I need to expose myself to that in my spare time.Account icon An icon in the shape of a person's head and shoulders. If my work place was like that I'd try to get the responsible people out of there, and if that fails, quit myself. I haven't tried Arcana or Bright Nights yet, maybe I'll give one of those a whirl.Īt one point I even considered contributing to the project (my day job is C# dev), but holy heck is that GitHub a cess pit of favoritism, insults and circle jerk. Now everything is being retconned away, and while some parts of the game got definite improvements I'd really like to experience, the overall effect is bad enough to make me not play the game at all. Strangely enough my wife freezes leftovers from her pasta dishes regularly, and they are delicious after being re-heated, but hey, what do I know, DDA realism experts know best, so I'll just go and shoot myself after the next mealĪnd I agree with King Zultan, the sci-fi stuff was fun, interesting, and followed the lore. Apparently eating frozen and then re-heated pasta dishes is awful enough to make one contemplate suicide in a zombie apocalypse. For one thing, the changes are touted as "realism" while being unrealistic as anything, for another the interface simply does not support the information necessary to make it work.Ī pet peeve already before these changes were the "frozen food" update. What made me stop playing DDA were the changes to nutrition together with the removal of mods like "easy nutrition", which I already considered an essential to play even before the obesity / stomach volume changes. The other is derived from a heavy crossbow, uses more dull essence per shot, and is beefed up accordingly. One's based off a pistol crossbow, having a bit worse accuracy and range but otherwise packing the same punch as the same variant (since it uses just as much dull essence per shot). Added to both Via Gladium et Malleo and Fior Di Battaglia. Its flash effect uses more dull essence than a normal hammer of the hunter, in exchange for being able to deal damage to normal enemies in its AoE instead of just shadow monsters. It's modified so that it could plausibly be more effective in melee range than conventional polearms, primarily to justify letting it count as a Via Gladium et Malleo weapon (since it'd be weird to have it be the only mage hunter melee weapon the style can't use), but I'm still not 100% sure if I'll stick with that. * Luminous hammers are basically the lucerne hammer polearm converted into a hammer of the hunter. ![]() ![]() * In the same vein as the above, thunder demi-gaunts are a variant of thunder gauntlets that better fit mutant anatomy, in particular being fingerless and compatible with natural attacks like claws, or can be worn over gloves. Main benefit is being more mutant-friendly, in addition to being lighter. Whereas the mantle of shadows is technically more like a robe with a decorative mantle, this is literally more like a mantle or capelet. * Illusory mantle is a variant of the mantle of shadows. ![]() Only covers the eyes and is compatible with mutant use in general, and fits on the outer layer to allow wearing it over full-face helmets. Quote * Hunter's visor, a variant of the mask of insight.
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